


Having said that, the mod author has made trainers more expensive so getting as much gold as you can should be your top priority.Īnyway, I can ramble on about how amazing this mod is, because I've tried everything from SkyRE to Perma, to Requiem and a couple of others but this is my new favourite. For example it took me 2 hours just to reach level 2, but I got rich quicker because I actually roleplay as a thief so I can afford to pay trainers to level my skills up instantly.

There's lots of changes from the way the economy works, level lists, new items, perks re-worked, enemies, etc. Static Skyrim is a huge overhaul so it isn't compatible with over overhauls and balance changes like Ordinator, Morrowloot, Wildcat and other similar mods. Levelling up is really slow and you'll change the way you play the game with this mod installed, get ready to do all those things you overlooked because you was a walking bank or walking obsidian wall! Now, working the treadmill and becoming something like a thief or necromancer is actually useful for earning money, which will get you trainers to level you up much quicker than naturally. It does a balance of unlevelling and level scaling with hand-placed loot, bosses, etc ala Morrowloot Ultimate. I mean it, this mod makes the game painfully hard, but not to the point of impossibility. You can go to the mod page to get a proper description of what it is but a tl dr version is that it's basically SE's Requiem, except much MUCH more hardcore and with focuses on true roleplay and multi-class. I've been playing with this mod for the past week, over 15 total hours, and I have to say this is one of the best mods for Skyrim I've ever used since the original 2011 release. If you've JUST started a new game or are looking for mods to begin on a new playthrough, this mod should be on the top of your mod list.

I'm gonna make a very strong recommendation for the Special Edition-only mod Static Skyrim. I dunno, my memory just must be failing me, but I actually think Enderal the mod still looks better than even this modded SSE. Even with every form of Anti-aliasing off (TSAA, FXAA, Multisample, all off), on my 3440x1440 monitor the image still has this fuzzy appearance to it (but I play Witcher 3 with sharpening on High prior to Reshade SMAA, so maybe it's just a matter of being used to that). I half wonder if ENB SSAO isn't working, and I have this urge to just turn LumaSharpen up as high as it will go to make things pop a bit more (even artificially). The game still strikes me as flat, like there's not enough contrast most of the time during daylight hours or something out in open fields. While it definitely seems much more stable, I really must be used to Witcher 3 and newer engines because even with: I went ahead and bought this during the Steam sale, mainly to see how it performed compared to the old engine.
